Premise

Introduction

The City sits on the very edge where time and space meet — So the popular saying goes.

According to its own history record, the City originated as part scientific outpost, part refugee camp. The Rift does not discriminate with what it pulls in — Or perhaps it is more accurate to say, it is where all things end up when they fall through the cracks between realities. Societies with the capability of traveling what would come to be called the Rift Sea would gather on this precipice of reality to rest, trade, and study the fabric of the universes. And when the truly unfortunate, those who slipped from the grips of their homeworlds and survived the strange, impossible Sea, would wash up out of the Rift...

Well. They didn't have anywhere else to go, and the researchers weren't so heartless as to leave them to fend for themselves. Over time, the population grew, along with its needs. A natural law of hospitality held the infinite cultures together — After all, every citizen and castaway understood, on a very personal level, the single universal truth.

In the face of the Rift, all are equally powerless.

Narrative Thesis

This is a setting designed as if it's intended to be used for a Dreamwidth RP game. It's a crossover jamjar (characters are thrown in like bugs in a jar they can't easily escape from),

The Rift

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The City

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The Government

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Compassus Agency

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Mechanics

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Arrival

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Implant

(anchoring, languages, tracking)

Network

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Death & Revival

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Disappearances

("hiatuses", "drops" & castaways)

Events

(rift weather, echoes, etc.)

Characters

- maul
- elle (courier six)
- kyoko sakura
- roxas
- edward deegan
- arlecchino (AU)
- wriothesley
- zetta reynolds (non-fallout)
- riley reynolds (non-fallout)
- nick valentine (BGS AU; pre-war)
- georgia ambrose (BGS)
- jonah corbyn
- blair birmingham (lone wanderer)
- bellamy rook (cyberpunk)
- agent setter (cyberpunk)
- homura akemi (temporary)
- kibou yoshino (shadowrun)
- lilith (sosufrey raider oc; non-fallout vers.)
- bane (sosufrey enclave/raider oc; non-fallout vers.)
- diane (sosufrey enclave/raider oc; non-fallout vers.)

Cast

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Profile Template

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Profiles

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Connections

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Added Locations

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Districts

strap in

City Center

INFOHERE

(NYC, tokyo, night city, etc.)

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The Old City

INFOHERE
(original district; edge of the rift)

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The Undercity

(literally underground; subsectors)

The Upper City

(upper level; skyscrapers, flying cars, sci fi/cyberpunk, etc)

The Nautical District

(docks, ocean, underwater; subsectors)

The Aerial District

(floating, traveling islands; airships & flying mounts, etc)

Cast

(space station; vaguely with the floating islands; old city-era, rift research center)

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(medieval village, plains, farmland, forests)

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(volcanoes, mountains, valleys, lakes, flowerfields; near medieval village)

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(jungles, forests, huge trees, treetops, elf/fairy village type; near medieval village)

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(smalltown style, lots of them; near mountain area)

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(rivers, swamps, deltas; connects to the nauts, includes venicetown)

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(fucked up escher-style shit)

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(post-apocalyptic urban variety incl. overgrown; near old city)

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(endless stone tower incl. dungeon-like, subterranean tunnels connect here from volcano/mountain region)

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(deserts, canyons - with its own subterranean level? connected w/ stone tower?)

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(freaky silent hill horror area; impossible to anchor, teleports all across the city)

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(steampunk / industrial era / victorian / etc; pollutionmaxxing)

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(ice caves, arctic tundra, snowy mountains, hidden temples)

Cast

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